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It Remains

A short, choice-driven interactive fiction piece set aboard a cursed pirate ship.

ROLE

Narrative Designer / Writer

STATUS

Published

GENRE

Interactive Fiction · Branching Narrative

ENGINE

Ren'Py

It Remains
OVERVIEW CHARACTER BRANCHING DIALOGUE BARKS PLAY

01

Overview

You wake up aboard a ship with no explanation of how you got there. Strange voices echo through the ship, the crew is nowhere to be found, and signs of a curse begin to appear.

As you explore, you decide what to investigate, when to act, and when to wait. Those choices shape how the story unfolds and lead to one of two endings, each revealing a different consequence.

MY CONTRIBUTION
Narrative Design Branching Structure Dialogue Writing Environmental Storytelling Ren'Py Implementation

02

Player Role

STARTING POINT

Wakes up aboard a ship with no explanation of how they got there.

EARLY DISCOVERY

Hears strange voices while exploring and quickly realizes something is wrong.

GOAL

As signs of a curse appear, the goal becomes clear: understand what's happening and find a way off the ship.

PLAYER AGENCY

What the player investigates, when they act, and when they wait all affect which of the two endings they reach.

03

Branching Narrative

The story branches through investigation choices, failed attempts, exploration loops, and timed actions. Some paths reconnect with the main route, while others unlock different actions and move the player toward one of two endings.

Branching narrative flowchart for It Remains

04

Dialogue Sample

Quartermaster: “I warned them not to open that cursed chest. Some things are meant to stay shut.”

His eyes move toward the deck, then back to you.

Quartermaster: “It started after that. Not all at once. First the air changed. Then the voices. Then the bodies.”

Quartermaster: “Once the curse spreads, the sea will take us all.”

05

Barks

SCENE CONTEXT

The player hears voices coming from outside while exploring the ship.

TRIGGER

Player approaches the source of the voices.

CHARACTER

Unknown Crew Members

BARK 01

“Over here!”

BARK 02

“Move!”

06

Playable Build

A playable version of It Remains is available on itch.io

PLAY IT REMAINS →