After closing time, the player finds themselves locked inside an empty mall. At first, each area looks ordinary, but returning later reveals that something has changed. Familiar stores become unsettling, and clues about a missing child begin to appear across the mall.
To escape, the player solves item-based puzzles and collects four objects that form the exit code. At the end, the clues come together: the missing child is Daniel, the player character, and the mall is a dream.